Commands#
MCAV has many commands that you can use to interact with the library. This page will document all the commands,
including each argument and its purpose. If you want to see the commands in-game, you can use the /mcav help command
to get a tree of all the commands available to you.
Permissions#
Permissions for each command are very simple. It’s just mcav.command.<command>. For example, the permission for the
/mcav screen is just mcav.command.screen. You can use a permissions plugin like LuckPerms,
which will tab-complete the permission for you.
General Commands#
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
This command will show you a tree of all the commands available to you. It also shows some basic information about what each command does. |
Arguments |
|
|
(optional): The command you want to get help for. If not provided, it will show the entire command tree. |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Brings up a menu to build a new map screen. Use the block width and height to construct the screen. |
Arguments |
|
|
The dimensions of the map blocks (e.g., 3x2) |
|
The ID of the map to use |
|
The material to use for the screen frame |
|
The location in the World to build the screen |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Dumps your logs, system information, and other debugging information into a paste used for support. |
Arguments |
None |
Video Commands#
Note
If you set the video player to be FFMPEG, you can also specify directly a format and input to use. For example, you can
stream OBS output by setting the mrl argument to be dshow||video=OBS Virtual Camera on Windows.
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Releases/removes the video that was previously displayed. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Pauses the currently playing video. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Resumes the currently paused video. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Sets the location for displaying hologram video content. |
Arguments |
|
|
The location in the World to display the hologram |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Disables the hologram display for video content. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays a video in blocks. |
Arguments |
|
|
A selector for the players that can see the video |
|
The type of video player to use |
|
The type of audio output to use |
|
A resolution in width×height format (example, 640x360) |
|
The location in the World to display the video |
|
Additional flags if the media will be parsed by yt-dlp (in format –yt-dlp{arg1=…,arg2,etc} |
|
The Media Resource Locator pointing to the video |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays a video in chat. |
Arguments |
|
|
A selector for the players that can see the video |
|
The type of video player to use |
|
The type of audio output to use |
|
A resolution in width×height format (example, 640x360) |
|
The character to use for rendering the video in chat |
|
Additional flags if the media will be parsed by yt-dlp (in format –yt-dlp{arg1=…,arg2,etc} |
|
The Media Resource Locator pointing to the video |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays a video as a TextDisplay entity. |
Arguments |
|
|
A selector for the players that can see the video |
|
The type of video player to use |
|
The type of audio output to use |
|
A resolution in width×height format (example, 640x360) |
|
The character to use for rendering the video |
|
The location where to display the video entity |
|
Additional flags if the media will be parsed by yt-dlp (in format –yt-dlp{arg1=…,arg2,etc} |
|
The Media Resource Locator pointing to the video |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays a video on a map screen. |
Arguments |
|
|
A selector for the players that can see the video |
|
The type of video player to use |
|
The type of audio output to use |
|
A resolution in width×height format (example, 640x360) |
|
The dimensions of the map blocks |
|
The ID of the map. This corresponds with the id you set in |
|
The algorithm used for dithering the video. Use FILTER_LITE for best results |
|
Additional flags if the media will be parsed by yt-dlp (in format –yt-dlp{arg1=…,arg2,etc} |
|
The Media Resource Locator pointing to the video |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays a video in a scoreboard. |
Arguments |
|
|
A selector for the players that can see the video |
|
The type of video player to use |
|
The type of audio output to use |
|
A resolution in width×height format (example, 640x360) |
|
The character to use for rendering the video in the scoreboard |
|
Additional flags if the media will be parsed by yt-dlp (in format –yt-dlp{arg1=…,arg2,etc} |
|
The Media Resource Locator pointing to the video |
Browser Commands#
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Activates browser interaction mode for the player. This allows players to send text and key input into the browser. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Releases/removes the browser that was previously displayed. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Creates and displays a browser on a map. |
Arguments |
|
|
A selector for the players that can see the browser |
|
A resolution in width×height format (example, 1280x720) |
|
Quality setting for the browser from 1 to 100, where 100 denotes higher quality |
|
How often frame snapshots are taken (1 means high frame rate, 2 means take a screenshot every other frame, etc) |
|
The dimensions of the map blocks |
|
The ID of the map. This corresponds with the id you set in |
|
The algorithm used for dithering the browser. Use FILTER_LITE for best results |
|
The URL of the webpage to display. Must be the full URL. |
Virtual Machine Commands#
Warning
You must have QEMU installed and configured to use these commands.
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Activates VM interaction mode for the player. This allows players to send text and mouse input into the virtual machine. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Releases/removes the VM that was previously displayed. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Creates and displays a virtual machine on a map. |
Arguments |
|
|
A selector for the players that can see the VM |
|
A resolution in width×height format (example, 1280x720) |
|
Target frames per second for the VM (minimum value: 1) |
|
The dimensions of the map blocks |
|
The ID of the map. This corresponds with the id you set in |
|
The algorithm used for dithering the VM display. Use FILTER_LITE for best results |
|
The CPU architecture to use for the VM |
|
Additional flags and options to pass to the QEMU VM (for example, ISO files, boot drives, memory, etc) |
Image Commands#
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Releases/removes the image that was previously displayed. |
Arguments |
None |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays an image in blocks. |
Arguments |
|
|
A selector for the players that can see the image |
|
A resolution in width×height format (example, 640x640) |
|
The location in the World to display the image |
|
The Media Resource Locator pointing to the image |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays an image in chat. |
Arguments |
|
|
A selector for the players that can see the image |
|
A resolution in width×height format (example, 640x640) |
|
The character to use for rendering the image in chat |
|
The Media Resource Locator pointing to the image |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays an image as a TextDisplay entity. |
Arguments |
|
|
A selector for the players that can see the image |
|
A resolution in width×height format (example, 640x640) |
|
The character to use for rendering the image |
|
The location where to display the image entity |
|
The Media Resource Locator pointing to the image |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays an image on a map screen. |
Arguments |
|
|
A selector for the players that can see the image |
|
A resolution in width×height format (example, 640x640) |
|
The dimensions of the map blocks |
|
The ID of the map. This corresponds with the id you set int |
|
The algorithm used for dithering the image. Use FILTER_LITE for best results |
|
The Media Resource Locator pointing to the image |
Command |
|
|---|---|
Usage |
|
Permission |
|
Description |
Displays an image in a scoreboard. |
Arguments |
|
|
A selector for the players that can see the image |
|
A resolution in width×height format (example, 640x640) |
|
The character to use for rendering the image in the scoreboard |
|
The Media Resource Locator pointing to the image |